A downloadable game

Buy Now
On Sale!
50% Off
7.99€ 3.99€ EUR or more

Twelve platformer enemies, each with the one move that defines it. 48 files, side view, 48 pixels, all drawn in a single cute-chunky style so they can share a level without looking assembled from three different packs.

The roster

  • Ground: mushroom (stomping walk), skeleton (rattling walk), snail (slow crawl), frog (hop), fire imp (skipping walk), rock golem (heavy stomp), worm (inching crawl)
  • Air: ghost (floating bob), wasp (buzzing flight), flying eye (flapping), storm cloud (hover)
  • Stationary: snap plant (biting snap) - the one that guards a spot instead of patrolling it

Why one move each

A patrolling enemy in a platformer is on screen for two seconds. What sells it is not a long animation, it is that the movement matches the body: the snail should not walk, the ghost should not have footfalls. Every one of the twelve got its own motion instead of a shared walk template, and each is animated facing both directions.

Fits with

Platformer Starter Kit - same style, same scale, five tilesets and a hero to put them in. There is a playable demo of that set if you want to see the style moving before deciding.

Licence

Use in any project, commercial or free, no credit required. Do not resell the assets themselves as an asset pack.

Updated 1 day ago
Published 2 days ago
StatusReleased
AuthorGegX

Purchase

Buy Now
On Sale!
50% Off
7.99€ 3.99€ EUR or more

In order to download this game you must purchase it at or above the minimum price of 3.99€ EUR. You will get access to the following files:

platformer-enemies-v1.0.zip 234 kB