Mining & Ores — 10 Ores, Mining Stages, Carts & Rails [Pixel]
A downloadable asset pack
Get this asset pack and 39 more for 39.99€ EUR
Buy Now3.99€ EUR or more
Ten ores, each one minable in three stages. 217 top-down sprites for the whole mining loop: the rock in the wall, the drop on the floor, the cart it goes into and the rails the cart runs on.
What's inside
- nodes/ — 4 rock shapes × 3 mining stages (full, half, low) for copper, iron, gold, silver, coal, emerald, ruby, sapphire, amethyst and mithril. 120 sprites at 128px.
- pickups/ — 5 loose ore drops per ore, 50 sprites at 64px
- crystals/ — 3 crystal clusters in 8 colours, 128px
- props/ — 3 filled mine carts, 3 wooden support frames
- rails/ — 11 tileable rail tiles: straights, four curves, four buffer ends, a crossing
- icons/ — pickaxe, shovel, hammer, lantern, helmet, dynamite
The mining stages line up pixel-perfectly
All three stages of one rock share the same silhouette, and every ore of a given shape sits on the same pixels. So you swap full → half → low as the player mines and nothing jumps — and you can recolour an ore by swapping the folder, not the layout.
Practical notes
- Sprites are deliberately large (64–128px). Scale down to your tile size with nearest-neighbour and the pixels stay crisp; scaling up never works.
- Rails connect edge to edge and are named after the edges they join, so placing them needs no lookup table.
MANIFEST.csvlists every file with its size.
Pairs with
- Cave & Mines — the tunnel the ore sits in
- Dungeon Props Kit — what else fills an underground room
- Irondeep Kingdom — floor and wall tilesets for the mine itself
Licence
Use in commercial and non-commercial projects. Do not resell the assets as an asset pack. Credit is welcome but not required.
Purchase
Get this asset pack and 39 more for 39.99€ EUR
Buy Now3.99€ EUR or more
In order to download this asset pack you must purchase it at or above the minimum price of 3.99€ EUR. You will get access to the following files:
mining-ores-v1.0.zip 1.1 MB



Leave a comment
Log in with itch.io to leave a comment.